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This course explains how to put together some of the Java features beyond the basics to create Web applets.

Audience :

This course is for anyone who wants to learn how to program using Java.

Time :

3 Hour(s)

Objectives :

  • Use classes that act as a die or a calculator
  • Put together a sample game for a Web site
  • Animate an image background
  • Place images on the screen edges

Features :

  • Exercises that allow users to practice the application
  • A file containing the text of the exercises
  • Simulations that allow users to practice course skills, even if they don't have access to the application
  • A glossary
  • A Skill Assessment

Prerequisites :

  • Java 1.1: Writing Java Programs
  • Java 1.1: Java Programming Basics
  • Java 1.1: Using Objects and Arrays
  • Java 1.1: Creating Java Applets
  • Java 1.1: 5 Graphics and User Events

TradeMarks :

  • Javaź is a registered trademark of Sun Microsystems, Inc.